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JavaScript Graphics

HTML Canvas

HTML Canvas is perfect for Scatter Plots

HTML Canvas is perfect for Line Graphs

HTML Canvas is perfect for combining Scatter and Lines

Scatter Plots

Source Code

const xArray = [50,60,70,80,90,100,110,120,130,140,150];
const yArray = [7,8,8,9,9,9,10,11,14,14,15];

// Plot Scatter
ctx.fillStyle = "red";
for (let i = 0; i < xArray.length-1; i++) {
  let x = xArray[i]*400/150;
  let y = yArray[i]*400/15;
  ctx.beginPath();
  ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2);
  ctx.fill();
}

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Line Graphs

Source Code

let xMax = canvas.height;
let slope = 1.2;
let intercept = 70;

// Plot Scatter
ctx.moveTo(0, intercept);
ctx.lineTo(xMax, f(xMax));
ctx.strokeStyle = "black";
ctx.stroke();

// Line Function
function f(x) {
  return x * slope + intercept;
}

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Combined

Source Code

let xMax = canvas.height;
let yMax = canvas.width;
let slope = 1.2;
let intercept = 70;

const xArray = [50,60,70,80,90,100,110,120,130,140,150];
const yArray = [7,8,8,9,9,9,10,11,14,14,15];

// Plot Scatter
ctx.fillStyle = "red";
for (let i = 0; i < xArray.length-1; i++) {
  let x = xArray[i]*400/150;
  let y = yArray[i]*400/15;
  ctx.beginPath();
  ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2);
  ctx.fill();
}

// Plot Line
ctx.moveTo(0, intercept);
ctx.lineTo(xMax, f(xMax));
ctx.strokeStyle = "black";
ctx.stroke();

// Line Function
function f(x) {
  return x * slope + intercept;
}

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